Entity
  • GDI simulation

  • BETA

    Up & running (A)
    Existing signals show a regular activity
  • Social networks

    657
  • Activities

  • Technologies

  • Entity types

  • Location

    1 Bd Jean Moulin, 78990 Élancourt, France

    Élancourt

    France

  • Employees

    Scale: 51-200

    Estimated: 56

  • SIREN

    393232509
  • Engaged corporates

    4
    3 2
  • Added in Motherbase

    1 year, 2 months ago
Description
  • Value proposition

    GDI simulation offers simulation systems and services to support operational readiness and capabilities development.

    Main product lines:
    Indoor Virtual Simulators:
    GDI’s IVS place trainees in immersive virtual scenarios for highly representative technical and tactical training. They make use of the most powerful 3D engines adapted to military requirements (Unreal, VBS, MÄK). Simulators enable station-level interactions between the chief and the gunner and can be set up in connected platforms to enable fire-conduct training at section level.
    Current range includes Akeron MMP and Mistral missile firing-station simulators.

    Live Outdoor Simulators
    A complete range of LOS for outdoor military exercises in real conditions and environment. Based on 1-way and 2-way laser technology, supplemented where necessary by virtual simulation, GDI simulation's LOS respect ammunition ballistics, time of flight and target's vulnerability. Firing and target systems interactions identify the shot accuracy and the resulting damage, thus ensuring battlefield realism during exercises.
    GDI’s range covers equipment for infantrymen, MBTs and armoured vehicles, HMGs, missile firing posts (anti-tank / ground-to-ground), IEDs, grenades, drones, sniper rifles and arbitration equipment.

    Virtual Shooting range
    GDI's VSR enables weapons training for law enforcement and military personnel through:
    - classic shooting range with various targets and distances for technical training and work on precision and speed,
    - behaviour and reflex control exercises,
    - immersive scenarios that place trainees in virtual environments and situations to develop judgment, posture, and weapon use.
    STV is easy to use, based on a 3D Unreal engine. Ballistic precision is ensured by laser technology, and weapon recoil is simulated.


    Electronique, logiciel TR, and Logiciel 3D

  • Original language

    GDI simulation offers simulation systems and services to support operational readiness and capabilities development.

    Main product lines:
    Indoor Virtual Simulators:
    GDI’s IVS place trainees in immersive virtual scenarios for highly representative technical and tactical training. They make use of the most powerful 3D engines adapted to military requirements (Unreal, VBS, MÄK). Simulators enable station-level interactions between the chief and the gunner and can be set up in connected platforms to enable fire-conduct training at section level.
    Current range includes Akeron MMP and Mistral missile firing-station simulators.

    Live Outdoor Simulators
    A complete range of LOS for outdoor military exercises in real conditions and environment. Based on 1-way and 2-way laser technology, supplemented where necessary by virtual simulation, GDI simulation's LOS respect ammunition ballistics, time of flight and target's vulnerability. Firing and target systems interactions identify the shot accuracy and the resulting damage, thus ensuring battlefield realism during exercises.
    GDI’s range covers equipment for infantrymen, MBTs and armoured vehicles, HMGs, missile firing posts (anti-tank / ground-to-ground), IEDs, grenades, drones, sniper rifles and arbitration equipment.

    Virtual Shooting range
    GDI's VSR enables weapons training for law enforcement and military personnel through:
    - classic shooting range with various targets and distances for technical training and work on precision and speed,
    - behaviour and reflex control exercises,
    - immersive scenarios that place trainees in virtual environments and situations to develop judgment, posture, and weapon use.
    STV is easy to use, based on a 3D Unreal engine. Ballistic precision is ensured by laser technology, and weapon recoil is simulated.

Corporate interactions BETA
Corporate TypeTweets Articles
SAYENS
SAYENS
Research, Startup accelerator & VC, Research Services
SAYENS
Research, Startup accelerator & VC, Research Services
Other

13 Nov 2024


Alcatel-Lucent Enterprise
Alcatel-Lucent Enterprise
Electricals, Telecommunications
Alcatel-Lucent Enterprise
Electricals, Telecommunications
Other

26 Jul 2024


CCI Paris IdF
CCI Paris IdF
Chamber of commerce, Government Administration
CCI Paris IdF
Chamber of commerce, Government Administration
Other

4 Oct 2023


Ministère de la Défense Ministère de la Défense
Other

20 May 2024


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